Quick money 
While playing a game, press [Ctrl] + [Shift] + C and enter the "rosebud" code. Then, display the cheat prompt again and type "!;!;!;!;!;!;!;!;!;!" (up to sixty total commands may be entered).

While playing a game, press [Ctrl] + [Shift] + C and enter "rosebud;:" as a code. Then, hold [Enter] so that "No such cheat" begins to flash. Keep the key held to gain up to 99 million simolians.

ยท  Cheat Codes   

While playing a game, press [Ctrl] + [Shift] + C to display a prompt box in the upper left corner of the screen. Then, enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.

RESULT 
 CHEAT CODE 
 
1000 Simoleons
 rosebud
 
Add new family history stat to the current family
 hist_add
 
Appends the route destination list to AllRoutes.txt 
every time a route is found
 write_destlist
 
Architecture tools automatically set the level as needed
 auto_level
 
Automatically import and load indicated FAM file
 import [FAM file]
 
Automatically load indicated house, no questions asked
 house [house number]
 
Check and fix required lot objects
 prepare_lot
 
Completely flush app to VM file when running 
Windows NT
 flush
 
Crash game
 crash
 
Create moat or streams
 water_tool
 
Create shrunk_text_#.bmp files
 shrink_text [font_size] [text]
 
Create-a-character mode
 edit_char
 
Display personality and interests
 interests
 
Draw all animation frames disabled
 draw_all_frames off
 
Draw all animation frames enabled
 draw_all_frames on
 
Draw colored dots at each person's origin
 draw_origins
 
Dump entire memory to core_dump_[date:time].txt
 core_dump
 
Dump selected person's most recent list of scored 
interactions to a file
 dump_happy
 
Dump selected person's motive contribution curve to a 
file
 dump_mc
 
Enable debug flag to show outcome choice dialogs for 
social interactions
 debug_social
 
End sim logging
 sim_log end
 
Execute "file.cht" file as a list of cheats
 cht [filename]
 
Floorable grid disabled
 draw_floorable off
 
Floorable grid enabled
 draw_floorable on
 
Force an assert for testing
 assert
 
Log animations in the event log window
 log_animations
 
Map editor disabled
 map_edit off
 
Map editor enabled
 map_edit on
 
Move any object
 move_objects on
 
No tutorial object generation when tutorial house is 
loaded
 tutorial off
 
Prevent web browser crashes
 browser_failsafe
 
Preview animations disabled
 preview_anims off
 
Preview animations enabled
 preview_anims on
 
Programmer stats
 tile_info
 
Quit game
 quit
 
Read in behavior tuning constants from Tuning.txt
 #import
 
Rebuilds entire control panel/UCP from scratch
 rebuild_cp
 
Refresh the BMP_ resources for all people whose IFF 
files are writable
 refresh_faces
 
Rematch dependent textures and regenerate bitmaps 
for all user characters
 refresh_textures
 
Restore tutorial
 restore_tut
 
Rotate camera
 rotation [0-3]
 
Routing debug balloons disabled
 route_balloons off
 
Routing debug balloons enabled
 route_balloons on
 
Run series of random operations on unhoused families
 fam_test [opcount]
 
Save currently loaded house
 save
 
Save family history file
 history
 
Say "plugh"
 plugh
 
Say "porntipsguzzardo"
 porntipsguzzardo
 
Say "xyzzy"
 xyzzy
 
Selected person's path displayed
 draw_routes on
 
Selected person's path hidden
 draw_routes off
 
Set event logging mask
 log_mask
 
Set free thinking level
 autonomy [1-100]
 
Set game speed
 sim_speed [-1000-1000]
 
Set grass change value
 edit_grass [number]
 
Set grass growth
 grow_grass [0-150]
 
Set lot size
 lot_size [number]
 
Set maximum milliseconds to allow simulator
 sim_limit [milliseconds]
 
Set sim speed
 sim_speed [-1000 - 1000]
 
Set time of day (unpatched game version)
 set_hour [1-24]
 
Set z offset for thought bubbles
 bubble_tweak [z offset value]
 
Sets the neighborhood directory to the path
 [directory path]
 
Sets up the borders of the lot with non-editable flag
 lot_border []
 
Sets whether menu items appear for in use objects
 allow_inuse
 
Show memory view window in debug builds of the 
game
 memview
 
Start sim logging
 sim_log begin
 
Swap the two house files and updates families
 swap_houses [house number] [house number]
 
Ticks disabled
 sweep off
 
Ticks enabled
 sweep on
 
Tile information displayed
 tile_info on
 
Tile information hidden
 tile_info off
 
Toggle allowing visitors to be controlled using the 
keyboard
 visitor_control
 
Toggle assets report
 report_assets
 
Toggle automatic object reset feature 
 auto_reset
 
Toggle calls to PeekMessage within sim loop
 sim_peek
 
Toggle camera mode
 cam_mode
 
Toggle display of unavailable interactions in person 
control menus
 all_menus
 
Toggle music
 music
 
Toggle object compression in save file 
 obj_comp
 
Toggle quaternion transformations
 quats
 
Toggle sound log window
 sound_log
 
Toggle sounds
 sound
 
Toggle web page creation
 html
 
Total reload of people skeletons, animations, suits 
and skins
 reload_people
 
Trigger sound event
 soundevent
 
Write out an RTE file every time a route is found
 write_routes
 
Write out behavior tuning constants to Tuning.txt
 #export