UNREAL
Return to Na Pali

AUTHOR: G. K. ISON

I make no apologies for being too specific in this walkthrough, I like detail! This 
walkthru is based on the game at medium difficulty. 


Edge of Na Pali.
	You start out with the Dispersion Pistol in slot 1. Collect items around the room, 
including the ones in some crates. Exit the door. Down the hallway, bust a small crate for 
a clip. Straight ahead through the door, bust a crate and get a flare. On the platform, get 
an Automag. Bust the window, approach the wall sign till it beeps, then read it (F2.) Get 
some bandages on your way outside.

	Just outside, some crates automatically explode. Get the Assault Rifle and a 50 bullet 
clip. Go around to the front of the house and watch out for a ceiling tentacle inside on the 
right. Get a health from the table crate. Push the small iron crate to the fireplace, climb up 
and get a clip. Exit the house. Go straight ahead, enter the water and get message from 
drowned soldier (remember to hit F2 at the beep.)

	Get a nearby clip, go straight then left to low part to get out of water. Watch out for a 
goon on other side past the tunnel entrance. Get a health from the small crate there. Just 
inside the tunnel, watch out for a goon at top of ramp. Get an assault vest from the open 
crate. Behind the crate, get some clips. Farther back, get a message from the dead soldier. 
With the goon out of the way, go up the ramp and read the message beep on the wall (F2.)

	Go through the door and get a clip from the medium sized crate. Notice a rail platform 
at top of tunnel. Push button and ride down. Destroy a goon on the left. On opposite side 
of ramp, get a clip. Go through the door and destroy a goon below. Read wall message. 
Use a ranged weapon to destroy the goon outside, who sometimes hides behind the crates 
on the right. While still inside, get health item from small crate on top of large crate.

	Back in corner by ramp, get some items. Outside, get items from several small and 
medium sized crates. Watch out for flying creature as you start down the hill. You’ll hear 
a loud flapping. Use a ranged weapon to destroy the goon downhill by the stacked crates 
on the left. Behind the crates, get a health from a small crate. On down and in the house, 
don’t harm the priest. Get message from dead soldier and a clip from barrel on opposite 
side of room.

	Go on down the hill to the house just past the falls. Watch out for tentacle inside, and 
get a flare from the barrel. Outside, use a ranged weapon to destroy a goon at entrance of 
the next tunnel. Watch out for a tentacle in the nearby house, and get message from the 
dead soldier J. Airoldi. Get the bandages and clip. Outside, get 50 bullets from a medium 
sized crate. To the right of the tunnel entrance, get some Nali Fruit.

	Don’t go down the slope, but try to destroy the goon with a ranged weapon. Now 
enter the tunnel and straight ahead between 2 large crates, get 50 bullets. Now Quick save 
(F6.) Push the button and WAIT till the lift is all the way up (it pauses before raising all 
the way.) You don’t want to step on top and get killed. If you do, restore any save and hit 
F7 (Quick load) to try again. After riding down the lift, get an ASMD core just to the 
right by the large crate. In the opposite corner, get an assault vest. On down the tunnel 
there might be a goon. Get a clip from the small crate. Push the button and go through the 
door. Wait for a platform to arrive, and ride it across the green slime.

	Go through the door. Ahead to the left is a goon. Don’t forget to find the item behind 
the large crates. Bust the window and get an automag and clip. Go back through the 
window and to the outside. On the right, get a clip. Turn around and go to other side of 
tunnel entrance and get a health from the small crate. Cross the bridge and approach the 
far away tunnel. On the right side, get a health from a small crate.

	Watch out for a Goon on the right just inside the tunnel. Get bandages between crates 
on the left side of the window. Bust the window and watch out for tentacle on the right as 
you enter. Get an ASMD and a Core from the table. Get items from small crates, then exit 
the door. Go back across the bridge and through the tunnel. Ride back across the green 
slime. Enter the room and straight out the other door. Get a health from the small crate.

	Outside, get bullets from the medium crate. Behind the large crate on the right, get a 
super health. Behind the crates on the other side is some Nali fruit. On toward the distant 
house, use a ranged weapon to destroy a couple of goons. In the distant house, get a flare, 
fruit, and bullets. Behind the house at the tunnel entrance, Quick save (F6.) Inside and 
around to the left is a Goon behind the crates on the right.

	Get a health from the small crate. On the other side, get a clip behind the large crate. 
Ride up the lift and watch out for a Goon as you get the fruit. Straight ahead, get items 
from several crates on your way up the hill. At the tunnel, look behind large crates before 
entering. Inside, get a health from the crate and read the wall message beep (F2) about it 
being the Terra-Neo Mining Station. Push the button and wait for the door to open. 
Another button is destroyed.

	Go around to your left and watch out for several lizards (Pack Hunters.) On the right 
of the ramp, get an item behind the large crate. Up the ramp and around to the other side, 
push the button. Get the bandages and shards. Walk off the edge to top of crate and get 
the Stinger. Just ahead and to the left, go through the new tunnel to the next level.

Neve’s Crossing.
	Listen as you recite your log entry, then left click to continue. Outside, a Goon hides 
behind the large crates. Get weapons, ammo and fruit around the area. Proceed uphill, 
watching out for flying creatures and goons. Enter the water and get items from 3 crates. 
Enter the tower underwater entrance and swim up to a ledge. Get weapons and ammo, 
then ride up the small elevator. Get weapons and ammo, then walk over the edge into the 
water.

	Enter the underwater tunnel and take the first right. Climb out onto small alcove. Get 
vest, items and read message from soldier’s diary. Reenter the water, go to the 
intersection and go right, then right again to end and look up to see a grate. Go back 
down the tunnel and right to end and surface near a tower with a large elevator platform. 
Ride up and get lots of items and a Stinger weapon from the crates. Jump back down, 
enter the water and climb up a narrow beam. Cross other beam to a rock, then across a 
final beam.

	Get an item from the medium crate. Watch out for a lizard man near the house. Get 
fruit from the cart. In the house, get lots of items and a message from B. Bates. Outside, 
go around left and uphill. Watch out for lizard men and pack hunters on the bridge. Get 
lots of items and weapons there. On across the bridge are 2 wells. One has no grate. Drop 
down into water and the next level. Listen to the log entry, then left click to continue.

The Eldora Well.
	Go forward, climb out and destroy tentacle on the right. Get items and message from 
dead soldier J. Walden. On other side, get item from small crate. Watch out for monsters 
down main tunnel. Get items from barrels and crate. Continue down main tunnel part way 
and get items on each side. Watch out for monsters farther down at the intersection. Go 
around both sides, watching out for flying monsters from overhead.

	Go down final hallway, push lever and ride up lift. Destroy monster. Collect items all 
around. Now Quick save (F6.) Push all three buttons to flood lower areas. Watch out for 
deadly wasps. If you’re stung to death, restore then Quick load (F7) and try again. Go 
down new hallway and doors close behind you on your way to new outside area. Watch 
out for flying creatures. Collect fruit, ammo and weapons around the area.

	Get message from body of S. Brown. Enter the well and destroy large fish as you go 
through the original hallways now flooded. Watch out for more fish and monsters as you 
go up through flooded shafts and hallways. Find the exit through another well to an 
outside area with several items and a boat. Watch out for flying creatures. Collect 
everything, then ride the boat or swim to the next game level and another log entry.

Glathriel Village.
	Go up the pier, then left across a small bridge and to where the priest is. Get a combat 
assault rifle. Go back across the bridge and left uphill to the village house on the right. 
Read diary message about night stalkers. Exit and go to the last house straight ahead. 
Read diary message about a hideout. Check upstairs for bandages in the chest. Exit and 
enter next house to the left.

	Upstairs, get bandages from a chest and read diary message on the table. Go down 
stairs and on down to the basement. Get items from crates and barrels. Crouch and go 
through hole to the next area (Burial Chambers?) Watch out for spiders as you search 
around the alcoves for a few items. Find the stairs going up to a temple with a red carpet. 
Don’t harm the priests at the altar, but watch out for enemy high up over the altar. Read 
diary message on the altar. Exit the front doors and get some shards from a couple of 
barrels. Go out through the wall and watch out for flying creature to the right. Go 
downhill, get on a large boulder and jump over the wall.

	Straight ahead, destroy an enemy by the broken walkway. Go back the other way, 
making 2 left turns to a courtyard and a priest on a balcony. An enemy will jump down. 
Destroy him. A nearby door to a library won’t open far enough because of a fallen 
bookcase. Go back around to the fallen walkway and face it. Hit Tab, type GHOST and 
hit Enter. Walk through the broken timbers. Hit Tab again, type WALK and hit Enter.

	Go out the nearby archway and destroy an enemy to the left. Go on up hill and enter 
the house straight ahead. Get some bandages and exit the house. Go all the way down hill 
and turn right to see a priest on a short overhead walkway. Across it to the right is the exit 
to the next game level. But first, collect some more weapons and ammo. Straight ahead, 
bust the large crate for a health. On down to the right, push a lever to open the gate.

	Go back under the short walkway then around left back to the broken walkway. Climb 
up through the entrance on the right and destroy an enemy to the right. Climb down the 
ladder and out through the door. A priest should be motioning to you. Climb back up the 
fallen walkway and follow him. He leads you to a ladder to an outside area to the next 
game level.

	But first, if you need more weapons, ammo and health, there’s a couple more levers 
and some items are actually on the rooftops. There’s a white walkway along the top of a 
wall and 2 low steps at the end where you can jump to the first roof. Just remember where 
the exit to the next level is. Once there, listen to another log entry.

Approaching UMS Promethius.
	Start through the tunnel and destroy a flying beast. In the next large open area are 
several Pack Hunters (lizards.) Just past the red flag in the village, enter the house on the 
right. Read a diary message about thunderbirds. In the opposite corner, get some shards. 
Exit to the house straight ahead. Get a flare from the barrel. Exit and go left to the house 
by the well. Inside, get a clip from the barrel and bandages on the table. Exit and turn right 
to get an assault rifle from a crate.

	Behind the house, go past another red flag. Down the trail, watch out for several flying 
beasts. Get some shards from the crates then go up to where the bridge supports are. 
Quick save, the get a running jump to the low area on the right of the opposite supports. 
Through another tunnel, watch out for several spiders. Go on down the tracks through 
another tunnel and get some shards and seeds from the barrels. Go back along the tracks, 
to the elevator on the right side, and ride down to the next game level.

UMS Promethius.
	Go through a short tunnel and straight to the boarded up tunnel entrance. At the very 
end against the cliff, look down to see a wide are on the next ledge down. Slowly (hold 
down Shift) drop over the ledge to another narrow ledge. Get a Nali Fruit seed from the 
barrel. Drop to the bottom. Go through the narrow canyon toward the ship and left to get 
a grenade launcher from a crate. At the left side of the screen, go under the ship till you 
see a couple of lit walkways.

	To the right, destroy an enemy by the crates. Get a flare and ammo from the crates, 
then go up the ramp, watch out for enemies behind and also to the right. From the top of 
the ramp, go right down the hallway and get some bullets from the opened crate. Keep 
bearing around right till you find some grenades. Go back and enter the sliding door on 
the right. Go left, then left through a door that’s been blasted away. Expect to fight a 
couple of enemies.

	Get some rockets and a launcher near door 3A. Go through the door and bear around 
right to cross a lit walkway on your left. Continue around the hallway and read a wall 
panel just before the next door. Go through and expect fighting. Jump down to the left 
and get some ammo. Continue around to the left and get a health behind the glass, and 
assault rifle, and read the computer terminals. Ride up the lift and watch out for a couple 
of enemies.

	Go around right and through a door. Get another health behind glass, and read the 
computer terminals. Go through a door to the broken grid walkway, over the lava, and 
Quick save (F6.) Jump into the crack in the pipe. If you land in lava, hit F7 and try again. 
Once in the pipe, go on up and make a small jump across lava. Hurry through the pipes 
because one walkway will break. Continue up to the outside of the ship.

	Go up to the top of the hull and along it till you see 2 lit walkways below. Drop onto 
the highest one, go straight and read a wall terminal. Continue around right and fight. Get 
items from first 2 crew quarters. In the third one, read the diary message of Andrew G. 
Jackson. Exit and go through the next door to the right. Check the numbered crew 
quarters on the right side first, for some health, ammo, and a diary message.

	On the other side of the hallway, check the horror in the quarters, then drop through 
the hole in the floor to the next game level. Wait for the log entry to be read before 
clicking to continue.

Inside UMS Promethius.
	You start in a flooded corridor. Go through the door and right through the yellow 
striped door. Go to the end of the hallway and right to see a forcefield blocking the 
hallway. Go back and enter the blown away door on the right. Enter the dark tunnel and 
stop before entering the water in the large chamber. There’s some of those silver blobs 
waiting. Go along the left ledge to the last side tunnel and enter it. Bear around right to a 
shaft and drop down it.

	Bust the glass and enter the room. Get ammo, then go up steps and out the door. Go 
left and through another door 3A, destroy a couple of enemies. Climb the gridwork, bust 
the window and enter. Go up across the stairs and get a message from the diary of 
Michael T. Williams. Get the Weapon Log nearby. Go up the end steps for a recording 
about you being betrayed. Fight as the door opens, then fight in the first room to the left 
without leaving the hallway. At the doorway to the right, enter and fight in the room along 
the right side. Search lockers for items. At the end of the hallway is a blocked entrance.

	Go back out the door and straight across through another door. Around the hallway, 
read the console on the right. You’re now on the other side of the forcefield. Go around 
the hallway and ride up the lift. Go around left and get an assault vest. Read the monitors 
in the room. Go up a lift to Navigation. Go to the front chairs and marines start beaming 
in and firing at you. Quickly go down the elevator and out through the large hole in the 
hull.

	Fight till you destroy all marines, about 10 or 12. Get their weapons and other items 
from crates around the hull. Just when you think you’ve got them all, more show up. 
Eventually you win out. A blue shimmering column blasts an exit. Enter it and go through 
an iron hallway, fighting several spiders. Get some shards from a couple of barrels. Go 
through the door to the next game level and wait to hear the log entry.

Spire Valley.
	Watch out for Pack Hunters. Don’t harm the priest through the door. Get items from 
the barrels. Swim to tower and ride up on the lift. Get items from the barrels. Use a ranged 
weapon to destroy a couple of enemies by the distant crates. Drop into the water, swim to 
shore and go to the crates for weapon and ammo. Use a ranged weapon to destroy 
enemies toward a tower and one at top of tower.

	Ride lift up the tower and get items. Drop into the water and go get items from the 2 
houses. Go back past the tower and swim to a third tower by the mountain trail. Don’t 
harm the priest there, and get items. Drop into the water with the high mountain trail to 
your right. Swim to land and destroy an enemy. Go around left through the pass toward a 
distant building, watching out for several Pack Hunters. Watch out for enemies that may 
come up behind you.

	Enter the house and watch out for overhead enemies. Get items on the floor level. Exit 
and go around behind, then up a ramp to top of house. Walk around on beams to get 
items, then drop onto crates for other items. Exit the door on ground level. Go forward 
and slightly left through the gorge, past the bottom of the mountain trail. Destroy enemies 
with a ranged weapon as you approach the pink and green spire building. Get items from 
crates along the way.

	Watch out for an enemy behind the large boulder in front of the spire building. Get his 
weapon. Enter the building to the next game level and listen to the log entry.

Nagomi Passage.
	Destroy the distant enemy. Make a running jump into the water, get a couple of shards 
and a clip. Up the trail is a monster with rocket arms. Get items from crates. Around right, 
use distant weapon on enemy across the boards. Far below the cliff is an enemy. Go across 
the boards and destroy several spiders. Back across boards, on down the trail and left is an 
enemy and crates behind large boulder. Search all around the cliffside trails for enemies 
and items before going on down trail to bottom. Get flak shells in the water. Enter the 
triangular topped door to the next game level and listen to the log entry.

Velora Temple.
	Go through the door and get the items. Go right or left and fight several spiders. Push 
a lever and go through the door. Push a button and ride down. Use a ranged weapon on a 
couple of enemies across the bridge. Drop into the water. To the left, get a Stinger and 
some shards. Read the message from body of M. Fox. Swim through the tunnel and 
surface in a large area. Fight several enemies, then go down a side passage, up a winding 
board incline, and across a swinging bridge.

	Push a lever and look into the large square pit. Drop through to the bottom and time 
your move through the moving teeth. Go through the door and fight. Go down and 
through the opening ramp, cross a narrow beam, go right or left and fight several spiders. 
Go through the doorway and read message from M. Verdu. Go right or left, there’s a 
rocket toting enemy either side, get them both.

	Slowly down an incline, notice a trap ahead to each side, and an enemy as decoy just 
ahead. Also watch out for flying creatures. Around each side is a waterfall. Press a button 
at each one. Under one fall is a couple of ASMD cores. Go back around, slowly approach 
the trap to spring it, then go on through. Get a Razorjack and some blades. 

	In the next room, get some Flak shells. Push a wall lever and ride up the lift. Step 
through the door, fight an enemy and several spiders. Get an ASMD powerup. Go up 
either side stairs, through a door and up more stairs to the next game level. Wait and listen 
to the log entry.

Nagomi Passage again.
	Up steps and left, destroy a spider. Go around to the right back to the iron bridge over 
the gorge. New items have appeared in this level, so if you need anything, look around 
first. Then cross the iron bridge and enter the tunnel to the next game level and a log entry 
reading.

Foundry Taridium Plant.
	Destroy 2 brutes and get items around the room. Go through the doorway where you 
see a wall monitor and read it. Notice a button beyond the forcefield. Go back across 
through the other door and fight. Read the monitor, then throw the switch. Go back to the 
room where the forcefield was. Push the button and hurry to the center of the large room 
and ride up the lift. Destroy a couple of enemies and collect items around the room.

	In each corner is a glass floor panel. Beneath one are some rockets on top of a crate 
you can walk onto. Then back upstairs, go around the walkway and destroy an enemy. 
Read the wall sign. Go through about 6 cutting gates, or go along the wall, timing your 
moves carefully because the gates keep getting faster. Then fight a couple of enemies, one 
is a rocket shooter. Continue, and to the left, get an eightball and some healths. Continue 
to a big room and bust the glass in the center of the floor. 

	Drop down and watch out for an enemy in the far left corner. Go toward the green 
door and watch out for the creepers. Go up the lift and fight a couple of enemies. Drop 
through the floor to the high part, go out to the hallway and destroy an enemy on the 
stairs. Go on down and destroy some creepers, then get some items. Back upstairs, throw 
the lever, return to the hallway and downstairs again. Enter the hole in the large pipe, go 
around left and up some steps.

	Go down the conveyor steps and watch out for an enemy underneath. As you 
approach the left doorway, it closes. Fight the beast through the hole. Jump through and 
get the items. Go on around right, push a lever and ride up the large lift. Fight an enemy. 
Go through the hallway and fight a couple of creepers. Push a button, go through the door 
and destroy several creepers. Jump over the railing to the conveyor stairs.

	Go down, and this time, go through the doorway in the right corner. Fight several 
creepers and an enemy. Near the entrance, go down the small ramp and get items. Go 
back up small ramp, cross the room to another small ramp over some lava. Hurry through 
the pipe because it falls into the lava. Fight some creepers and continue. The pipe 
explodes. Jump across the break and continue to the end. Get some items.

	Return to the break, drop out of the pipe and fight. Approach the door under the red 
sign and a rocket shooter appears and one behind you at the other door. Go through the 
red sign door. Push one of the canisters to the railing at the control panel. Climb over and 
get an assault vest. Climb back over and ride up the lift. Fight, then ride up another lift and 
fight again.

	Ride up another lift and get items in the corners. Ride up a final big lift and push a red 
button. Jump into the water, swim through the tunnel, down and continue. Then back up 
and continue. Watch out for lizardmen. In a large area, exit the water and fight a rocket 
launching beast. Collect items lying around, then continue through the tunnel to a red 
button and push it. The floor lowers quite a ways. Go through a door to the next game 
level, wait and listen to the log entry.

Bounds of Foundry.
	Go around the hallway and cross the bridge. There’s an enemy behind the barrier. Push 
a lever and fight. Through the new hallway, watch out for an enemy behind the third glass 
panel on the right. Get items behind all 6 glass panels. Continue through the room and up 
a ramp. There’s a toxin suit behind unbreakable glass. Continue the hallway past the red 
button to a room that’s a mirror image of the previous one.

	Watch out for creepers and get some items. Back at the red button, push it, ride up 
and fight. For practice, shoot 3 windows on each side. Go through the dark lit door. Go 
left and fight an enemy and several creepers. Continue along and read the wall panel. At 
the end, push a button, go around to the other end and push another button. Watch out for 
a rocket throwing beast on your way back to the elevator. Ride down, go left and get a 
Toxin suit. Turn around and enter the green hole. Swim through the tunnel, bearing left, to 
the end and surface at another hole.

	Go around the hallway, enter hallway between the red signs. Watch out for an enemy 
on the left side. Don’t fall down the side holes as you search the room. Continue through a 
door to a room with ramps on each side. Go on through room and enter a green hole. 
Swim around the corner, enter the side hole and surface. Get another Toxin suit. Go 
around the hallway, enter the other room ane re-enter the green hole.

	Swim to the end and surface at another hole. Go around and enter the hallway 
between red signs and fight. There’s iron ramps on each side of this new area. Search each 
side for items, then continue through 2 doors and more fighting. Get a Toxin suit and 
other items in the big room. Notice the large crane hook. Approach the switch and read 
the message. Go down the ramp, swim to the switch and push it.

	Go through either door, go around behind and fight. Push the button, then enter the 
square green hole. Slowly approach the left barred gate, to open it, and go through. Swim 
out to the crane hook room. Push the lever and watch the crane bust a hole in the door. 
Go through and fight. Go around the hallway, watching out for enemies on the overhead 
walkway. Continue around the hallway, fight and get another Toxin suit.

	Push the button, fight and ride up the lift. Push the lever to open the lower tank. Go 
back down and use the small lift in the corner. Get items on the walkway, then enter the 
tank of toxic waste. Swim down, go left, right, left and surface. Fight, then go up the ramp 
out of the waste. Push the button and go through the door to a familiar area.

	Go back to the tank room and re-enter the tank. Again swim down, left, right, left and 
surface. Go up the ramp, go right through the hallway, fighting an enemy and creepers. 
Approach the lift, ride up and get items. Go through the hallway, approach the large round 
green display and read a message about Toxic Fume Buildup. Push the lever, go back 
around and drop down. Enter the new hole in the floor and ride the round lift up to a new 
area.

	Investigate the open area, where the shuttle is, and collect items. Exit, go around the 
hallway and ride down on the incline platform. Fight creepers and an overhead enemy. Go 
through the doorway and push the lever by the green panel. Watch out for an enemy 
around the corner, on the lift you just activated. Ride up the lift, then Quick save (F6.) 
Push the lever, jump onto the crane and ride across to the ledge (personally, I prefer to 
FLY.) If you miss, hit F7 and try again.

	Get an assault vest and health, then push the lever. Turn around and drop down. Go 
through the door on the left and fight. Go down several lifts, fight then jump down the 
large hole. Wade through the toxic waste and ride up the left to the next game level. 
Listen to the log entry.
Watcher of the Skies.
	Go through the door and fight. This area is frozen and you slide around a lot. Beyond 
the large boulder are several enemies and a rock thrower. Find a hole and drop into it to 
the next game level. Wait and listen to the log entry.

Gala’s Peak.
	Go down and get items from the crates. Fight and go out to more slippery walking. 
Read the diary message from R. Wisnewski. Continue through the tunnel, using a ranged 
weapon when possible. Carefully approach the distant building and notice the trail down 
each side of the mountain. You’ll be going there a bit later. Once safely at the building, 
enter and fight. Go through the right door and fight.

	Continue left, right and fight. Go left through the door and fight 3 enemies in the main 
room. Step on the central teleporter and read the message about controls being 
underground. Search around through doors and hallways, fighting and getting items till 
you’re tired of it. Go outside and clockwise around the building till you see several enemy 
and crates. Destroy and collect items. You might want to Quick save here.

	Carefully and slowly (hold Shift for walk) go down the nearby narrow trail quite a 
way, and enter the mountain. Destroy an enemy at the controls, then push the button. 
Return up the trail, enter the building, and step on the teleporter to the next game level. 
Wait and listen to the log.

Escape from Na Pali.
	Don’t harm the priest and he’ll open 2 secret alcoves. Get the items, then go through 
the door. Get ready for at least 3 enemies, on the bridge, and another through the distant 
door. Through that door, read a message from D. Beck. Behind the gated door is a lever 
and shield belt you can get to later. Go through the other door and fight. Continue to the 
first building and enter.

	Go down the ramp and fight. Go through the right door to water and fight. Enter the 
water and watch out for big fish. Get items from the nearby crates, the surface and exit the 
door. Go through the other door and fight. Enter the water and search the immediate area 
for weapons in crates. Don’t swim to far though, you’re liable to get lost. Exit the water 
back to the basement of the building, go up the ramps and outside.

	Around back at the main building, inside is a rocket launching beast. Get items to the 
left, then go through the opposite door. Across the long bridge are at least 3 enemies. 
Through the door, go through the right gate and through a door. Get the shield belt and 
push the lever. Exit the door, go through the gate and straight through where other gate 
was. Go across a long bridge, watch out for enemies leaping from the sides.

	Go through the door and fight. Go through another door to a large chamber and fight 
at least 2 enemies. On the other side, go through a door and fight several enemies. Read 
the diary message about Sky Demons. Get a Razorjack. Go up the ramp and through a 
door to another large chamber. On the other side, go through the door and fight, then 
push the lever. Exit and fight a possible enemy. There will be an explosion in the large 
square opening. Now you have to defeat a rocket launching dragon. After that, Quick 
save. On the first ledge in the pit are some weapons and ammo in crates. Now drop to the 
floor under the pit. If you fall into the red pit, Quick restore (F7) and try again.

	Once on the floor, exit the door, get the mini gun and other items. Through another 
door, cross the long bridge. Go through the gate, through the door, turn right and on to 
the final level and escape. Turn up sound and base for this one! Watch as you lead their 
missile back at the ship. WAY TO GO, 849!

AUTHOR: G. K. ISON