ADVENTURES OF A MUG
                 Written by Hilary Walton (Oddbod)
           Walk Through by Dorothy Millard (C64 Version)
                                 
                                 
Scenario
Adventures of a MUG describes the exploits of a messenger of the
United Galaxies Organisation.  Part one starts with the MUG’s
arrival at Babel on His Majesty’s Space Tramp “Venus.”

Notes
1.   As far as I am aware PART 2 doesn’t exist.
2.   If you hang around for too long in the cabin you will first
  hear the buzzing of a short circuit, then see smoke rising from
  the bed and eventually you will be enveloped in foam which
  extinguishes more than fires!  Do not re-enter later.
3.   Taking the chewing gum while carrying the paper, gold card,
  or pasteboard results in both chewing gum and the other object
  being destroyed.
4.   The cook will throw you out of the kitchen if you are naked
  and if not carrying the tin will throw something at you.
5.   Eating the meal will stop “The Knackers.”
6.   Looking through the hole without the mirror being carried or
  sunglasses worn will lead to fatal consequences due to UV light
  and/or gamma X-rays.

Walk Through
(Start in the claustrophobic confines of a freeze-bed), EXAMINE
PLATE, READ WRITING, SLIDE PLATE (reveals a button), EXAMINE
BUTTON, PUSH BUTTON (the cover of the freeze bed opens), U (into
cabin), EXAMINE ROBO (valet), READ LABEL, EXAMINE BUTTON, PUSH
BUTTON, EXAMINE CONTROL (about now you hear a buzz coming from the
bed), LISTEN BUZZ (there’s a short circuit), SET MIN (on the robo-
valet), PUSH CONTROL (note you must not be wearing clothes… you
are shaved etc. and a pill is popped into your mouth – you feel
good), EXAMINE WARDROBE (locked), S, S (into another cabin), GET
KEY, N, N, UNLOCK WARDROBE, GET UNIFORM, WEAR UNIFORM, EXAMINE
UNIFORM (something falls out), GET CARD (gold access card), S.

E, E, E, N, E, GET PASTEBOARD (strip), EXAMINE PASTEBOARD, W, S,
W, S (locker room), EXAMINE LOCKER (messy), LOON LOCKER, GET SOCK
(grubby), EXAMINE SOCK, WEAR SOCK (oh well), N (lobby), W, W, W,
W, W (west lobby), INSERT CARD (nothing happens), INSERT
PASTEBOARD (both doors open, but don’t enter yet), W (end of
corridor), W (into wedge shaped room), LOBE SLAB (see a flash),
GET MIRROR (fragment – you cut your fingers), WRAP SOCK (around
your fingers), GET MIRROR, EXAMINE MIRROR.

E, E, DROP MIRROR (so you don’t lose it in the pool), S (it’s
dark), SWITCH ON (light – you’re in a waste disposal room), W (you
land on something blocking the chute), JUMP (you land in a smelly
pool – note if you had been carrying the card it would have been
destroyed), EXAMINE POOL (foul), UNWRAP SOCK, WEAR SOCK (over your
head – you can’t breathe), D (oddly you can now breath), EXAMINE
MUCK (nothing), EXAMINE MUCK (this time you find a remote control
rod), GET ROD, EXAMINE ROD (it has a glove at one end), U, REMOVE
SOCK, N (edge of collection bin),

E, GET SUNGLASSES (pilot’s), EXAMINE SUNGLASSES (polarised and
very dark – don’t wear them yet as you won’t be able to see), W,
W, W (into a grav-chute… you step out to “Disembarkation”),
EXAMINE WHEEL (don’t turn it or you will be exterminated as a
saboteur), W, S, W, S, W (off watch freeze bedroom), EXAMINE LUMP,
LOUN LUMP, EXAMINE PLASTIC (a bag of balls), GET BAG, EXAMINE BAG
(kkraakker balls), E, E (crew’s room), EXAMINE GRAFFITI, READ
GRAFFITI, EXAMINE ROBOT, EXAMINE CABINETS, GET PAPER, READ PAPER,
DROP PAPER, EXAMINE SCRATCHES, EXAMINE LEFT (scratches), EXAMINE
MIDDLE (scratches), EXAMINE RIGHT (scratches – say 4851), THAT
1548 (the robot is facing the wrong way), TURN ROBOT, THAT 1548
(the door opens), GET TIN, EXAMINE TIN, LOUN ROBOT, GET GUM
(chewing), EXAMINE GUM (extra sticky), PUT GUM (it sticks to the
end of the rod).

W, S (kitchen – note if you are naked you will be thrown out and
if you are not carrying the tin something will be thrown at you),
GIVE TIN (to the cook – he still asks for a Blurtie), SAY YES (the
cook hands you a meal), EXAMINE MEAL, EAT MEAL (you’re not sick
anymore – note this wards off “The Knackers” attack).

N, N (lobby), W, W, W, W, W, WRAP SOCK, GET MIRROR, E, E, E, E, E,
E (by armoured door), EXAMINE POSTER, PULL POSTER (it rips away),
EXAMINE DOOR (see a hole – note if you look through the hole
without carrying the mirror or wearing the sunglasses you receive
a fatal dose of radiation and the game will end), WEAR SUNGLASSES,
LOTH HOLE (must be wearing sunglasses and carrying the mirror),
GET SCARF (can’t reach it), WEAR ROD, PUT ROD (through the hole),
PROD ROD (the gum sticks to the scarf), PULL ROD (out), GET SCARF,
REMOVE SUNGLASSES.

W, W, W (outside cabin – don’t enter unless you wish to terminate
the game), W, W, W (west lobby), DROP SCARF, GET CARD, N (top of
grav-chute), N (an officer snatches your gold card and you are
escorted back to the lobby – note this is necessary for full
score), E, E, E, S (into cabin), GET CARD (grey), N, W, W, W,
INSERT CARD (don’t take it into the pool or it will disintegrate),
S, W (down the chute to the turgid pool), N, E (to where the
rubbish is), EXAMINE RUBBISH, GET TOKEN (credit), W, W, W (into
grav-chute), W, S, W (lobby), W, W, W, W, W, GET SCARF, GET CARD
(grey), N, N (anteroom – the officer recognises his scarf), GIVE
SCARF (he ushers you into the officer’s mess where you remain as
his guest until the Venus enters Babel’s orbit… you are told to
examine the lining of your suitcase when you get it in part 2).

                 So far, so good!  Now for MUG 2.
                            SCORE 100%