Counter-Strike Specific Cmds & Cvars               *
* ©2000 Counter-Server -- Geronimo                   *
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* Researched and compiled by Geronimo                *
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* Counter-Server -- http://server.counter-strike.net *
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Counter-Strike Specific Cmds & Cvars



Command / Variable Name
General Category
Description


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ah 1
client
Toggles Auto-Help (gives player hint messages throught the game) - Setting of 1 = 'on', and 0 = 'off'
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cl_hidefrags 1
client
Set to 1 to hide all frag/death counts on the Scoreboard but your own, 0 to show
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cl_observercrosshair 1
client
Set to '1' to enable crosshairs in Observer mode, '0' to disable
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dm 1
client
Toggles displaying of map briefings after loading a new map - Setting of 1 = 'on', and 0 = 'off'
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drawradar
client
This turns the radar on
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hideradar
client
This turns the radar off
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hud_centerid 0
client
Set to '1' to center auto-ID text on screen, '0' to have auto-ID text in the bottom left corner
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listmaps
client
Lists the maps available on the server that the client can vote for
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max_shells 50
server
Sets the number of shells visible at one time
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max_smokepuffs 50
server
Sets the number of smoke puffs visible at one time
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mp_autokick 1
server
Toggles automatic team-killer banning and kicking of idle clients - Setting of 1 = 'on', and 0 = 'off'
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mp_autoteambalance 1
server
Toggles the forcing of clients to join teams to make it balanced - Setting of 1 = 'on', and 0 = 'off'
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mp_c4timer 45
server
Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds
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mp_chasecam 0
server
Limits observers to only chase modes - Setting of 1 = 'on', and 0 = 'off'
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mp_flashlight 1
server
Toggles the use of flashlights by clients - Setting of 1 = 'on', and 0 = 'off'
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mp_footsteps 1
server
Toggles footstep sounds - Setting of 1 = 'on', and 0 = 'off'
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mp_forcechasecam 0
server
Toggles the chasecam to follow teammates only - useful for LAN games - Setting of 1 = 'on', and 0 = 'off'
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mp_freezetime 6 
server
Sets the amount of "freeze" time at the beginning of each round to buy weapons and equipment - Use a setting of '0' to disable
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mp_friendly_grenade_damage 0
server
Toggles team damage produced by grenades - Setting of 1 = 'on', and 0 = 'off'
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mp_friendlyfire 0
server
Toggles friendly fire - Setting of 1 = 'on', and 0 = 'off'
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mp_ghostfrequency 0.1
server
Sets the frequency of the ghost update period in seconds - Use a higher setting to reduce lag
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mp_hostagepenalty 2
server
Sets the number of hostages a player can kill before they are booted from the server - Setting this to '0' turns the function off
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mp_limitteams 2
server
Sets the maximum number of players that one team can have more than the other team - Use a setting of '0' to completely disable the team limiting.
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mp_logmessages 1
server
Toggles logging of chat messages in the log files - Setting of 1 = 'on', and 0 = 'off'
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mp_lowlag 0
server
Toggles the restriction of bullet sparks spawned - Setting of 1 = 'on', and 0 = 'off' - 1 is suggested for cable modems because you will still have slow players accessing your server, while 0 is suggested for LAN play
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mp_roundtime 5
server
Sets the maximum amount of time for each round - ranges between 3 and 15 minutes
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mp_timelimit 0
server
Sets the maximum amount of time in minutes between map rotations
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mp_tkpunish 1
server
Toggles the forcing of a player to sit out the next round if he has just killed a teammate - Setting of 1 = 'on', and 0 = 'off'
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nightvision
client
Bind this to a key to toggle the use of the NVGs
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rate 2500
client
Sets how much data/information you receive from the server that you are connected to - for a 14.4 connection, set your rate to 1500 - 33.6k connection use 3000 - 56k modem use 3500 - ISDN should be 5000 - all connections faster than that should be between 5000 and 9999
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setinfo ah 1
client
Set to '1' to enable auto-help, '0' to disable. Auto-help gives the player hint messages throughout the game
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setinfo dm 1
client
Set to '1' to display map briefings after loading new levels, '0' to disable
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setinfo ghosts 0
client
Set to '1' to see ghosts when in Observer mode, '0' to disable. Disabling ghosts can potentially improve lag in high lag situations
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sv_restartround 0
server
Sets the amount of time before resetting the game, including frags, weapons, money, and scores - Use setting of '0' to disable these restarts. 
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sv_sendvelocity 0
server
Use setting of '1' to enable complex decals and server physics for faster and better servers, and use '0' to disable this feature
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votemap 
client
Allows the client to vote for a particular map
 


  

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